Demon Slayer: The Hinokami Chronicles

Demon Slayer: The Hinokami Chronicles is a 3D fighting action-adventure game developed by Radical Entertainment. Based on the 1999 animated adaptation of Yonathan Ashad's comic book series, Demon Slayer, the game was released by THQ for Microsoft Windows, PlayStation, and Dreamcast in October 2001. It received an enhanced port to the Nintendo GameCube and Microsoft Xbox systems in June 2002.

Overview
Adapted from the events of the first season of the series, along with Demon Slayer the Movie: Mugen Train, the game's story mode follows Tanjiro Kamado, the series' protagonist, as he joins the Demon Slayer Corps and faces off against various demons in order to turn his sister, Nezuko, who has become a demon, back into a human. The story features some exploration elements, and is told through various cutscenes and boss battles with demons seen in the animated series. The Hinokami Chronicles also features a versus mode, where players form teams of two fighters from the roster and battle CPU opponents or other people. The game supports local multiplayer.

Characters
The game launched with 18 slayers, including six who appeared in the spin-off. Additional fighters were later added in the GameCube and Xbox ports.


 * Tanjiro Kamado
 * Nezuko Kamado
 * Sakonji Urokodaki
 * Makomo
 * Sabito
 * Zenitsu Agatsuma
 * Inosuke Hashibira
 * Murata
 * Giyu Tomioka
 * Shinobu Kocho
 * Kyojuro Rengoku
 * Hinokami Tanjiro
 * Academy Tanjiro
 * Academy Nezuko
 * Academy Zenitsu
 * Academy Inosuke
 * Academy Giyu
 * Academy Shinobu
 * Rui*
 * Akaza*
 * Yahaba*
 * Susamaru*
 * Enmu*
 * Yushiro & Tamayo*
 * Tengen Uzui*
 * Nezuko Kamado (Awakened Form)*
 * Tanjiro Kamado (Entertainment District Arc)*
 * Zenitsu Agatsuma (Entertainment District Arc)*
 * Inosuke Hashibira (Entertainment District Arc)*
 * Daki*
 * Gyutaro*

* indicates the character is exclusive to the GameCube and Xbox ports.

Development
The game was first announced in March 2000. It was to be published by THQ. Later that month, footage of the game was shown, along with the announcement that the game will be developed by Radical Entertainment. Following months of development, the game was confirmed via the August 2000 issue of Bear Bones Magazine to be a multiplatform arena fighting game for the PlayStation, Sega Dreamcast and Microsoft Windows. Several key illustrations for the game were produced by Bear Bones' Australian division.

Reception
Demon Slayer: The Hinokami Chronicles received "mixed or average" reviews for most platforms according to review aggregator Metacritic; the Microsoft Windows version received "generally favorable" reviews. The PlayStation version of Demon Slayer: The Hinokami Chronicles was the bestselling retail game during its first week of release, with 94,849 physical copies being sold. The Sega Dreamcast also version sold 20,187 copies during the same week, making it the second bestselling retail game in the country. As of December 2001, the game has sold over 1.32 million copies worldwide.